GUARDIANS OF THE MOON

GUARDIANS OF THE MOON

Role: Unity (C#) Engineer — Design & Implementation

Developed a suite of scripts for a VR-ready asteroid shooting mini-game using Unity (C#). Implemented asteroid spawning and behavior, raycast shooting, score and timer management, popups, XR grab, and haptics to deliver an intuitive play experience.

Technologies

C#Unity (UnityEngine / UnityEngine.UI)TextMeshProXR Interaction ToolkitAnimator (animation control)AudioSource / AudioClip (BGM / SFX)Prefab / Gizmos
GUARDIANS OF THE MOON | Projects